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OpenStreetMap in Games: How Real Cities Become Race Tracks

· Updated 2026-10-25

How game developers use OpenStreetMap data to build real-city environments and race tracks.

PhotoRally gameplay screenshot of a rainy race through Barcelona
PhotoRally gameplay screenshot of a rainy race through Barcelona

OpenStreetMap (OSM) is a free, editable map of the world. Game developers use it to build realistic city environments.

What OSM provides

From map to game

Developers import OSM data, generate 3D geometry, and place gameplay elements. PhotoRally uses OSM to build race routes through Moscow, Saint Petersburg, Lisbon and Barcelona.

Why it matters

Real data makes worlds recognizable and immersive. Players race on streets they might actually walk.

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